Suzanne is a Senior Engineering Manager at Demonware, which is responsible for the online technology behind Activision game titles, including the hugely popular Call of Duty franchise.
Suzanne started her career as a software engineer at Microsoft, where she worked in both the Windows and Server divisions. Later, she moved to Microsoft Games Studio to expand the European test and development organisation for the launch of Xbox. This move sparked an interest in games, and when Suzanne left Microsoft, she decided to continue in the games industry, initially working as a Program Manager for a casual gaming business. There she developed a particular interest in Player Insights along with structuring the content and vendor management.
Since 2014, Suzanne has worked at Demonware in the Dublin office. Initially, she headed up the Project Management Office, and today she is primarily responsible for the teams and products that deliver Live Operations tooling, A/B testing and Identity Management.